
Business Advisers (Military) - $5: Banker attaches business advisors and trainers to Soldier units to support and train local business people.Hire Lobbyists (Government) - $9: Bankers hire political lobbyists to highlight all the great work the Operation is doing.Also reduces Global Support Level and increases Global Hostility. Recall that blue initiatives are not affected by inflation. Note: The increase in inflation depends on how much money you currently have. Print Money (Government) - +$12: Banker orders the printing of vast sums of money to provide funds for the Operation.Potentially has the strongest support boosting units in the game.You can currently earn interest up to $72 per year ($1 per tick if you have more than 200$).Gain interest equal to 0,5% of all funds you currently have per turn.Your starting budget is lower due to her outrageously high salary. The Banker earns extra interest on all money that the Operation hasn't spend yet. Effect: Increases National Soldier strength by 3.5.Ī smooth talking financier. Significantly increases National soldier combat strength. Artillery Upgrades (Military) - $8: General secures additional contracts to arm National soldiers with mortars, howitzers and mountable rocket artillery.Effect: Increases National Soldier strength by 3.5. Underbarrel Attachments (Military) - $8: General secures additional contracts to arm National soldiers with underbarrel grenade launchers and shotguns.Effect: Delays Reputation Loss from lack of stability. If Reputation is less than 8, sets Reputation to 8. Martial Law (Government) - $4: General orders direct military control to try and restore calm and confidence in the Operation.All Civilian and some Government and Military Initiatives are significantly more expensive.National Soldiers' training time is reduced by 2 months.A bonus Garrison is automatically placed in a strategic Zone.Military Initiatives can be purchased at the start of the game.

His Military focus increases Civilian costs. The General is able to fund Military Initiatives immediately and starts with a bonus Garrison. Effect: Similar to Bank Reserve Increase, but also reduces Global Support Level and increases Global Hostility.Įconomist's unique initiatives are not affected by inflation, their prices always stay at $1 each.Ī senior member in the National army. Significant one off reduction in Inflation. Non-essential Spending Freeze (Government) - $1: Economist orders a review of all Government spending and freezes it where possible.Significant one off reduction in inflation. Bank Reserve Increase (Government) - $1: Economist orders banks to increase their reserve ratios so that they are required to hold more money.The first Annual Budget Economist receives is reduced from $36 to $30.Forces the Operation to be careful on spending money - there is 12 month delay between getting funds.Corruption reaches Corruption Risk faster.Economist receives the highest starting budget.Economist receives whole Annual Budget in advance once a year.This gives freedom to respond to events but also increases corruption. The Economist is trusted to receive the year's budget in advance rather than monthly.

The Civil Servant is the default governor and has no special initiatives or effects.Ī long term thinker.
